You are currently browsing the tag archive for the ‘MATLAB’ tag.
As promised, here’s the code for my Juggling game. More »
Let’s get back into this code. More »
My air hockey code has been something I’ve wanted to explain a bit more — and so in an effort to get somewhere with it, I’ll be splitting it up into parts; blogging as I have free time. In the first part of my explanation, I’ll be focusing on some overarching object oriented ideas as well as constructors. More »
Here’s a recent problem that I’ve come across and found a pseudo-elegant way to solve it. More »
As promised, here’s the code and images for my minesweeper game. More »
If you’ve looked at my air hockey code, you’ll see that I do very simple collision detection; each ball checks itself against the boundaries of the field, the goals, and the player’s cursor. However, there is one thing missing — collision between multiple pucks. More »
And once again, Southwest breaks my Sudoku Solver. More »
After lamenting a bit yesterday, I thought I’d share some thoughts on VBA. More »
